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161. Tech 3: Fourth Subsystems - in Test Server Feedback [original thread]
Another idea for the sensor subsystem would be racial bonuses to scanning down certain exploration sites. Now I know the whole probing system lost the multiple probe types, but I'm guessing that the system still knows about different signature typ...
- by skye orionis - at 2009.03.28 16:12:00
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162. What to do with your alt account - in Skill Discussions [original thread]
Prior to the new game experience I created alts for random actvity that I didn't want my main involved with - mostly random stupid PVP. I have an alt with <900,000 sp who was running around Delve in ships with stupid names getting podded every ...
- by skye orionis - at 2009.03.27 20:41:00
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163. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Power Sauce Loot processing appears to have all the features of an exploit. 100% perfect module reprocessing has formed the cornerstone of other 'exploits', nerfing the perfect refine would fix a whole lot of problems. T...
- by skye orionis - at 2009.03.27 16:57:00
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164. So, What Was Day 0 in New Eden Like? - in EVE General Discussion [original thread]
In theory if everyone in the game started out with their noobship, civilian weapon and civilian miner we could bootstrap the whole of eve industry by mining for minerals and getting ISK from missions and bounties so you can buy NPC BPO's and Skill...
- by skye orionis - at 2009.03.27 02:39:00
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165. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Jagga Spikes Originally by: skye orionis ...scrap... just because it drops, doesn't mean it will be picked up. doesn't take long to see what's worth cargo space, and what's not. Ahh but what you're missing is...
- by skye orionis - at 2009.03.24 20:17:00
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166. 40% of the mineral market comes from loot - in Market Discussions [original thread]
So, introduce more tritanium into the mission loot by making every wreck drop scrap metal as part of salvage (in addition to the other components), and so that the salvagers don't whine about having to cart it all about give them a specialist salv...
- by skye orionis - at 2009.03.24 18:21:00
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167. Hulk and now Level 4s... what next ??? - in Skill Discussions [original thread]
Originally by: Kahega Amielden You're playing EVE in single player mode.. Technically, if he's ever bought anything off the market he's not playing single player any more, I mean you can't build a hulk without moon minerals. He just ne...
- by skye orionis - at 2009.03.23 23:50:00
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168. So, why do we have more than 3 security levels still? - in EVE General Discussion [original thread]
Edited by: skye orionis on 16/03/2009 22:59:39 There's plenty of 0.0 with a NRDS policy which will quite happily let neutral pilots wander about, rat, mine trade etc - try heading down to CVA space in Providence. Now, you have to be on best b...
- by skye orionis - at 2009.03.16 22:56:00
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169. Missions with Asteroids in them - in Missions & Complexes [original thread]
Recon (3/3) is a good one for mining for the wrong reasons... Get yourself an orca, put your mining ships in the bay - they are usually too flimsy to survive the flight to the gate, but the orca can tank it without trouble. It's just kinda tedious...
- by skye orionis - at 2009.03.06 01:48:00
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170. Gas Cloud Harvesters - in Science and Industry [original thread]
Hold onto them until Apocrypha then sell them, at jacked up prices, to players desperate to get into t3 production.
- by skye orionis - at 2009.02.17 21:40:00
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171. Constructive criticism on new introduction - in Test Server Feedback [original thread]
OK I'm not on the test server, and I don't really have an opinion one way or another about the new intro. But one thing that I've realised is that the character selection and creation system lets players build a portrait, and see their skills, bu...
- by skye orionis - at 2009.02.17 00:01:00
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172. The Prodigy-Invaders Must Die - in Out of Pod Experience [original thread]
Imeem has most of the tunes free if you look Here Still hoping for something that recaptures the magic of their first 3 albums, but it's still better than a lot of music out there.
- by skye orionis - at 2009.02.16 18:13:00
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173. A Piece Of Music Which Perfectly Captures The Eve Experience - in Out of Pod Experience [original thread]
I came across this video while browsing imeem for choonz. It features everything a sci-fi fan could want - space age synthesizers, technobabble, futuristic props and of course.... "exotic" dancers. (the safe for work type)
- by skye orionis - at 2009.01.26 15:58:00
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174. CCP: is old exploring gone with new exploring? - in Missions & Complexes [original thread]
youtube means you can't watch local, I prefer to go looking for music at imeem instead. (like youtube, but you can upload music instead)
- by skye orionis - at 2009.01.15 01:52:00
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175. I DEMAND TECHNO!!!! - in Player Features and Ideas Discussion [original thread]
Edited by: skye orionis on 11/01/2009 03:03:40 Just load up imeem.com in the background should keep you busy for a while. Hell imeem will work if you want to listen to techno, trance, hip-hop, rock or even peruvian nose flute music.
- by skye orionis - at 2009.01.11 03:02:00
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176. NoobSwarm - a Giant fleet of Rookie Ships - in Events and Gatherings Archive [original thread]
Since the majority of the pilots were in Velators why don't we try and take down one of the Caldari Navy ravens escorting the Titan in Luminaire? That way we can get some shooty action before we end up getting bored scouting around low-sec.
- by skye orionis - at 2009.01.05 16:43:00
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177. Add 'Agent Location' Context Option to Missions Table in Journal - in Player Features and Ideas Discussion [original thread]
If you have an outstanding mission offer it's annoyingly hard to figure out where the agent is so you can travel to their station and accept/reject the offer. The Mission info page contains location links to destinations which may be the same as t...
- by skye orionis - at 2009.01.04 06:42:00
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178. Mining in missions - in Missions & Complexes [original thread]
Mining in missions is nice if your corp is wardecced and you want a relatively safe place to mine.
- by skye orionis - at 2008.12.22 23:09:00
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179. NoobSwarm - a Giant fleet of Rookie Ships - in Events and Gatherings Archive [original thread]
If you're creating an alt just for this event then gallentean Soldier or special forces are your best bet so you can get the velator and fly two drones from it.
- by skye orionis - at 2008.12.21 17:22:00
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180. Reduce Skill Requirements for Covetor for nicer progression of abiliti - in Player Features and Ideas Discussion [original thread]
The same argument would also imply that the skill requirements for the Hulk (and maybe Mackinaw) could be raised a Level, extending the time takesn from Covetor -> Hulk from hours to days.
- by skye orionis - at 2008.10.27 19:27:00
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